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FPS Level Design and Blockout | Arcadian Rift Devlog #13

Duration: 14:14Views: 48.8KLikes: 3.8KDate Created: Nov, 2021

Channel: David R. B.

Category: Gaming

Tags: indiearcadian riftdevelopmentspace piratedevlogue4fpsshootersci fidev logunreal engine

Description: WISHLIST ARCADIAN RIFT: store.steampowered.com/app/1702630/Arcadian_Rift ==================================== Another development update for my indie sci fi game Arcadian Rift, where you play as a pirate and raid ships and all that fun stuff! The game is being developed in Unreal Engine 4. This month I worked on finishing up the space station exteriors, updating the door functionality, enemy spawners, and a whole lot of level design for the procedural missions. We also got concept art done on the AI Base exterior and final boss. A new modeler has been helping model the space station. And some new sounds have been added, such as melee, hit sounds, and loot pickup! ==================================== SUPPORT me on Patreon: patreon.com/DavidRB FOLLOW me on Twitter: twitter.com/TheDavidRB

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